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I was wrong about SecondLife

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Last night, a bunch of Aus­sies met up in Second­Life at the home of Cameron Reilly. Cam owns The Pod­cast Net­work, and is always good for a chat.

As a Second­Life n00b, I really hadn’t any­where to “call home”, and the con­stant typ­ing of con­ver­sa­tion left me cold. Heck, I can type and con­verse in Twitter.

As Second­Life have the voice-chat enabled, sud­denly the concept changed. You could sit and con­verse (or in my case listen, then crash out) with people.

The rebirth of 3D worlds as an immers­ive social engine might be just around the corner?

Written by Nick Hodge

October 7th, 2007 at 12:06 pm