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Quick Game Industry Research Factoids

By Nick Hodge | July 2, 2008

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Aus­tralian Gam­ing Industry:

  1. Worth: AU$1billion in 2006
    1. Note: Film/Box Office in 2007 AU$900million in 2007
    2. Note: AU$330m is gam­ing con­soles [Update: 4th January]
  2. Industry is Grow­ing: >12% per year
  3. 12.5m games sold in 2006
  4. Gamer aver­age age: 28 years old
  5. Gamers are 60% male, 40% female
  6. In 2007, 67% Aus­trali­ans have broadband
  7. 35% are par­ents, 8% will tell you to get off their lawn (ie: are grandparents)
  8. Aus­trali­ans spend AU$2million per day on inter­act­ive games
  9. In 2006 8,500 employed in the games industry
  10. Estim­ated in 2010 18,000 employed in the industry

sources:

Game Developer’s Asso­ci­ation Aus­tralia: http://www.gdaa.com.au/docs/%20Submission%20to%20Government-June07-Coonan.pdf

Motion Pic­ture Distributor’s Asso­ci­ation Aus­tralia: http://www.mpdaa.org.au/customers/mpdaa/mpdaa.nsf/(PressReleasesByDate)/11–1-2008/$FILE/MEDIA%20RELEASE%20Year%20End%202007.pdf

ACMA: http://www.acma.gov.au/webwr/_assets/main/lib310631/0607commreport_complete.pdf

Topics: gaming, technology | 1 Comment »

One Response to “Quick Game Industry Research Factoids”

  1. smadge1 Says:
    July 2nd, 2008 at 2:29 pm

    I like Spider Solit­aire.
    I have star­ted play­ing online web-based RTS games.

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