www.nickhodge.com

microsoft, munging and on being a mercurial iconoclastic professional geek.

Archive for the ‘lolcode’ Category

quokka.two: LOLCODE Contractor

without comments

lolcode contractor

DG hires a wizened LOLCODE con­tractor to com­plete the low-level code for a new web site.

Written by Nick Hodge

April 17th, 2008 at 10:28 am

Posted in auremix08,lolcode

Barcamp Melbourne 2008

without comments

img051.jpg

On Sat­urday I flew to Mel­bourne to attend Barcamp.

Very dif­fer­ent to the Sydney Bar­camp: more FOSS people, more code.

Man­aged to score a 5 minute slot near the end of the day. After a long day of PHP, eee PCs, Open XML and other depth­ful things — and being the last offi­cial presenter before beer-o-clock (kindly sponsored by Microsoft) there was a dis­tinct lack of lulz. Time for — LOLCODE!

When asked if the next revi­sion of Win­dows is based on LOLCODE, I had to sadly admit the answer is no. How­ever, future Win­dows: who knows?

Written by Nick Hodge

February 27th, 2008 at 11:57 am

LOLCODE on DLR. Download it now

without comments

Written by Nick Hodge

November 11th, 2007 at 6:04 pm

Posted in dlr,lolcode,technology

zomg!1 zomg!! LOLCODE 2 or 3 Worlds Collide!!1

without comments

Mar­tin Maly of the Iron­Py­thon team has imple­men­ted LOLCODE on the DLR.

This means that one day we can all manip­u­late the DOM in browsers with LOLCODE.

Thanks to our part­ners, and the free­dom of time that TechEd Europe has given Mar­tin: we’re mov­ing to total world pro­gram­ming lan­guage domination.

Zomg Zomg!!1 (Thanks Adam!)

Written by Nick Hodge

November 10th, 2007 at 9:29 am

Posted in lolcode,technology

SubSonic goes LOLCODE (and Microsoft)

with one comment

Rob Con­ery, ASP.NET guru, has found LOLCODE.

He’s even trans­lated North­winds to LOLCODE.

Oh, and on another note: Rob Con­ery is join­ing Microsoft.

Thanks, Nick­hac for the link and lulz!

Written by Nick Hodge

October 29th, 2007 at 1:16 pm

Posted in lolcode,technology

LOLCODE goes Wikipedia

without comments

After passing all the rules for Wiki­pe­dia, and being marked for dele­tion, LOLCODE is now a per­man­ent entry in Wiki­pe­dia.

A big thanks to Long Zheng for report­ing my Microsoft present­a­tion. Long has been busy: this is his 4th wiki-link.

Also, a shout out to @atl for giv­ing the world some­thing we can LOL about.

Written by Nick Hodge

August 31st, 2007 at 9:44 am

Posted in lolcode,technology

LOLCODE.Net

without comments

Written by Nick Hodge

August 28th, 2007 at 5:37 pm

Posted in lolcode

BarCampSydney2

with 4 comments

Five things I saw today that I liked:

  1. Mark Pesce’s Python BlueS­can­ner
    barcampsydney2 003
  2. Liam and Alex’s Present­a­tion on Lua in Garry’s Mod (hence missed Anna Liu’s present­a­tion)
    barcampsydney2 004
  3. http://goodbarry.com/  We’re going to see more of this little applic­a­tion.
  4. The expert­ise of those who have gone down the VC path: the depth of shar­ing was great
  5. LOLCODE in UR BarCampSydney2 (at the end of the day to liven up the day)
    LOLCODE

The num­ber of ses­sions seemed a little less geeky this time; and being on the “wrong” side of the UTS build­ing stopped people con­greg­at­ing around the lounges. Lounges and wire­less are good for con­ver­sa­tion. Well un-organised again.

The deep con­ver­sa­tion around Ven­ture Cap­ital, Star­tups etc were eye open­ing — and con­nec­ted some of the stuff on online advert­ising I learnt at the Award­Craft ses­sion at DDB yesterday.

Eye­balls, eye­balls, eye­balls. Know your mon­et­isa­tion strategy. Get­ting com­munit­ies (demo­graph­ics are dead) to your site and know­ing who they are and what they are inter­ested in is the thing.

On the money-side, the eco­nomy around online ads are massive. As fin­an­cial industry ads have made a sig­ni­fic­ant % of this sec­tor, it is going to be inter­est­ing to see the impact on this side of the busi­ness over the next 6 months as the credit crunch hits the US markets.

Written by Nick Hodge

August 25th, 2007 at 6:47 pm

LOLCode Presentation at TechEd07

with 3 comments

Written by Nick Hodge

August 18th, 2007 at 7:49 pm

Adam Lindsay (Mr LOLCODE) on LOLCODE at TechEd

with 2 comments

Adam Lind­say, the guru who had the genius idea of LOLCODE and its BDFL (see another eso­teric lan­guage, Python for a defin­i­tion of BFDL) has found out about Microsoft’s plan to take over the world with LOLCODE.

I can has video of this event, and will be encod­ing and upload­ing some­where within a week or so.

Joel Pobar is one of those Aus­tralian .Net/C#/CLR gurus, and I am etern­ally grate­ful for his assist­ance and added weight in my presentation.

Next week at Web­Jam in Perth I’ll also be present­ing LOLCODE, and LOLCODE.net. For the LOLz.

The more people that get involved, the greater chance we have a lan­guage across all envir­on­ments: not just Microsoft’s.

It’s time for me to de-lurk from the for­ums and act­ively help the com­munity make a lan­guage. LOL.

BTW @atl, we had fun and lots of LOLZ.

Written by Nick Hodge

August 9th, 2007 at 10:38 pm