<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>www.nickhodge.com &#187; lolcode</title>
	<atom:link href="http://www.nickhodge.com/blog/archives/category/lolcode/feed" rel="self" type="application/rss+xml" />
	<link>http://www.nickhodge.com/blog</link>
	<description>microsoft, munging and on being a mercurial iconoclastic professional geek.</description>
	<lastBuildDate>Tue, 07 Feb 2012 03:15:30 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>quokka.two: LOLCODE Contractor</title>
		<link>http://www.nickhodge.com/blog/archives/2513</link>
		<comments>http://www.nickhodge.com/blog/archives/2513#comments</comments>
		<pubDate>Thu, 17 Apr 2008 00:28:16 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[auremix08]]></category>
		<category><![CDATA[lolcode]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2513</guid>
		<description><![CDATA[DG hires a wizened LOLCODE contractor to complete the low-level code for a new web site.]]></description>
			<content:encoded><![CDATA[<p><a title="lolcode contractor by Stephen Price,on Flickr" href="http://www.microsoft.com/australia/remix08/index.aspx"><img height="240" alt="lolcode contractor" src="http://farm4.static.flickr.com/3096/2418631324_ba30992cb8_o.jpg" width="600" /></a> </p>
<p>DG hires a wizened LOLCODE contractor to complete the low-level code for a new web site.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2513/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Barcamp Melbourne 2008</title>
		<link>http://www.nickhodge.com/blog/archives/2478</link>
		<comments>http://www.nickhodge.com/blog/archives/2478#comments</comments>
		<pubDate>Wed, 27 Feb 2008 01:57:21 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[barcamp]]></category>
		<category><![CDATA[barcampmelbourne2008]]></category>
		<category><![CDATA[lolcode]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2478</guid>
		<description><![CDATA[On Saturday I flew to Melbourne to attend Barcamp. Very different to the Sydney Barcamp: more FOSS people, more code. Managed to score a 5 minute slot near the end of the day. After a long day of PHP, eee PCs, Open XML and other depthful things — and being the last official presenter before [...]]]></description>
			<content:encoded><![CDATA[<p><a title="img051.jpg" href="http://www.flickr.com/photos/37473564@N00/2284836924/"><img alt="img051.jpg" src="http://static.flickr.com/2288/2284836924_8befbeb347.jpg" border="0"></a></p>
<p>On Saturday I flew to Melbourne to attend Barcamp.</p>
<p>Very different to the Sydney Barcamp: more FOSS people, more code.</p>
<p>Managed to score a 5 minute slot near the end of the day. After a long day of PHP, eee PCs, Open XML and other depthful things — and being the last official presenter before beer-o-clock (kindly sponsored by Microsoft) there was a distinct lack of lulz. Time for — <a href="http://lolcode.com/">LOLCODE</a>!</p>
<p>When asked if the next revision of Windows is based on LOLCODE, I had to sadly admit the answer is no. However, <a href="http://davehall.com.au/blog/dave/2008/02/27/windows-8-be-written-lolcode">future Windows: who knows?</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2478/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LOLCODE on DLR. Download it now</title>
		<link>http://www.nickhodge.com/blog/archives/2406</link>
		<comments>http://www.nickhodge.com/blog/archives/2406#comments</comments>
		<pubDate>Sun, 11 Nov 2007 08:04:56 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[dlr]]></category>
		<category><![CDATA[lolcode]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2406</guid>
		<description><![CDATA[John Lam announces that LOLCODE on the DLR is now available. INVISIBLE HAPPINESS]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.iunknown.com/2007/11/lolcode-on-dlr.html">John Lam announces that LOLCODE on the DLR is now available.</a></p>
<p>INVISIBLE HAPPINESS</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2406/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>zomg!1 zomg!! LOLCODE 2 or 3 Worlds Collide!!1</title>
		<link>http://www.nickhodge.com/blog/archives/2401</link>
		<comments>http://www.nickhodge.com/blog/archives/2401#comments</comments>
		<pubDate>Fri, 09 Nov 2007 23:29:51 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[lolcode]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2401</guid>
		<description><![CDATA[Martin Maly of the IronPython team has implemented LOLCODE on the DLR. This means that one day we can all manipulate the DOM in browsers with LOLCODE. Thanks to our partners, and the freedom of time that TechEd Europe has given Martin: we’re moving to total world programming language domination. Zomg Zomg!!1 (Thanks Adam!)]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.voidspace.org.uk/python/weblog/arch_d7_2007_11_03.shtml#e874">Martin Maly of the IronPython team has implemented LOLCODE on the DLR</a>.</p>
<p>This means that one day we can all manipulate the DOM in browsers with <a href="http://lolcode.com/">LOLCODE</a>. </p>
<p>Thanks to our partners, and the freedom of time that TechEd Europe has given Martin: we’re moving to total world programming language domination.</p>
<p><a href="http://lolcode.com/news/early-news-of-a-dlr-implementation">Zomg Zomg!!1</a> (Thanks Adam!)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2401/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SubSonic goes LOLCODE (and Microsoft)</title>
		<link>http://www.nickhodge.com/blog/archives/2378</link>
		<comments>http://www.nickhodge.com/blog/archives/2378#comments</comments>
		<pubDate>Mon, 29 Oct 2007 03:16:12 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[lolcode]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2378</guid>
		<description><![CDATA[Rob Conery, ASP.NET guru, has found LOLCODE. He’s even translated Northwinds to LOLCODE. Oh, and on another note: Rob Conery is joining Microsoft. Thanks, Nickhac for the link and lulz!]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.wekeroad.com/2007/10/26/new-subsonic-provider-lolcodenet/">Rob Conery, ASP.NET guru, has found LOLCODE</a>.</p>
<p>He’s even translated Northwinds to LOLCODE.</p>
<p>Oh, and on another note: <a href="http://blog.wekeroad.com/2007/10/26/microsoft-subsonic-and-me/">Rob Conery is joining Microsoft.</a></p>
<p>Thanks, Nickhac for the link and lulz!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2378/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>LOLCODE goes Wikipedia</title>
		<link>http://www.nickhodge.com/blog/archives/2071</link>
		<comments>http://www.nickhodge.com/blog/archives/2071#comments</comments>
		<pubDate>Thu, 30 Aug 2007 23:44:34 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[lolcode]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2071</guid>
		<description><![CDATA[After passing all the rules for Wikipedia, and being marked for deletion, LOLCODE is now a permanent entry in Wikipedia. A big thanks to Long Zheng for reporting my Microsoft presentation. Long has been busy: this is his 4th wiki-link. Also, a shout out to @atl for giving the world something we can LOL about.]]></description>
			<content:encoded><![CDATA[<p>After passing all the rules for Wikipedia, and <a href="http://en.wikipedia.org/w/index.php?title=LOLCODE&amp;action=history">being marked for deletion</a>, <a href="http://en.wikipedia.org/wiki/Lolcode">LOLCODE is now a permanent entry in Wikipedia</a>.</p>
<p>A big thanks to <a href="http://www.istartedsomething.com/20070809/teched-day-2-lolcode/">Long Zheng for reporting my Microsoft presentation</a>. Long has been busy: this is his 4th wiki-link.</p>
<p>Also, a shout out to <a href="http://twitter.com/atl">@atl</a> for giving the world something we can LOL about.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2071/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LOLCODE.Net</title>
		<link>http://www.nickhodge.com/blog/archives/2065</link>
		<comments>http://www.nickhodge.com/blog/archives/2065#comments</comments>
		<pubDate>Tue, 28 Aug 2007 07:37:45 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[lolcode]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2065</guid>
		<description><![CDATA[Time to pitch in! http://blog.notdot.net/archives/33-I-am-teh-famous,-LOL!.html]]></description>
			<content:encoded><![CDATA[<p>Time to pitch in!</p>
<p><a title="http://blog.notdot.net/archives/33-I-am-teh-famous,-LOL!.html" href="http://blog.notdot.net/archives/33-I-am-teh-famous,-LOL!.html">http://blog.notdot.net/archives/33-I-am-teh-famous,-LOL!.html</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2065/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BarCampSydney2</title>
		<link>http://www.nickhodge.com/blog/archives/2060</link>
		<comments>http://www.nickhodge.com/blog/archives/2060#comments</comments>
		<pubDate>Sat, 25 Aug 2007 08:47:51 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[barcampsydney]]></category>
		<category><![CDATA[lolcode]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2060</guid>
		<description><![CDATA[Five things I saw today that I liked: Mark Pesce’s Python BlueScanner Liam and Alex’s Presentation on Lua in Garry’s Mod (hence missed Anna Liu’s presentation) http://goodbarry.com/  We’re going to see more of this little application. The expertise of those who have gone down the VC path: the depth of sharing was great LOLCODE in [...]]]></description>
			<content:encoded><![CDATA[<p>Five things I saw today that I liked:</p>
<ol>
<li>Mark Pesce’s Python <a href="http://markpesce.com/wiki/index.php/Bluescanner">BlueScanner</a><br /><a title="barcampsydney2 003" href="http://www.flickr.com/photos/37473564@N00/1229870634/"><img alt="barcampsydney2 003" src="http://static.flickr.com/1137/1229870634_0ce6559bc5.jpg" border="0"></a><br /> 
<li>Liam and Alex’s Presentation on Lua in Garry’s Mod (hence missed <a href="http://blogs.msdn.com/annali/">Anna Liu’s presentation</a>)<br /><a title="barcampsydney2 004" href="http://www.flickr.com/photos/37473564@N00/1229018279/"><img alt="barcampsydney2 004" src="http://static.flickr.com/1394/1229018279_393b925f58.jpg" border="0"></a><br /> 
<li><a href="http://goodbarry.com/">http://goodbarry.com/</a>  <a href="http://www.goodbarry.com/BlogRetrieve.aspx?BlogID=172">We’re going to see more of this little application</a>.
<li>The expertise of those who have gone down the VC path: the depth of sharing was great
<li><a href="http://lolcodel.com/">LOLCODE</a> in UR BarCampSydney2 (at the end of the day to liven up the day)<br /><a title="LOLCODE" href="http://www.flickr.com/photos/37473564@N00/1229893702/"><img alt="LOLCODE" src="http://static.flickr.com/1410/1229893702_076a4a0eca.jpg" border="0"></a></li>
</ol>
<p>The number of sessions seemed a little less geeky this time; and being on the “wrong” side of the UTS building stopped people congregating around the lounges. Lounges and wireless are good for conversation. Well un-organised again.</p>
<p>The deep conversation around Venture Capital, Startups etc were eye opening — and connected some of the stuff on online advertising I learnt at the AwardCraft session at DDB yesterday.</p>
<p>Eyeballs, eyeballs, eyeballs. Know your monetisation strategy. Getting communities (demographics are dead) to your site and knowing who they are and what they are interested in is the thing.</p>
<p>On the money-side, the economy around online ads are massive. As financial industry ads have made a significant % of this sector, it is going to be interesting to see the impact on this side of the business over the next 6 months as the credit crunch hits the US markets.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2060/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>LOLCode Presentation at TechEd07</title>
		<link>http://www.nickhodge.com/blog/archives/2048</link>
		<comments>http://www.nickhodge.com/blog/archives/2048#comments</comments>
		<pubDate>Sat, 18 Aug 2007 09:49:36 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[lolcode]]></category>
		<category><![CDATA[teched]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2048</guid>
		<description><![CDATA[Click To Play]]></description>
			<content:encoded><![CDATA[<p><center><script type="text/javascript" src="http://blip.tv/scripts/pokkariPlayer.js?ver=2007081401"></script><script type="text/javascript" src="http://blip.tv/syndication/write_player?skin=js&amp;posts_id=347856&amp;source=3&amp;autoplay=true&amp;file_type=flv&amp;player_width=&amp;player_height="></script></p>
<p id="blip_movie_content_347856"><a rel="enclosure" href="http://blip.tv/file/get/Nickhodge-LOLCODE907.flv" onclick="play_blip_movie_347856(); return false;"><img border="0" src="http://blip.tv/file/get/Nickhodge-LOLCODE907.flv.jpg" alt="Video thumbnail. Click to play" title="Click to play" /></a><br />
<a rel="enclosure" href="http://blip.tv/file/get/Nickhodge-LOLCODE907.flv" onclick="play_blip_movie_347856(); return false;">Click To Play</a></p>
<p></center></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2048/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://blip.tv/file/get/Nickhodge-LOLCODE907.flv" length="92391142" type="video/x-flv" />
		</item>
		<item>
		<title>Adam Lindsay (Mr LOLCODE) on LOLCODE at TechEd</title>
		<link>http://www.nickhodge.com/blog/archives/2038</link>
		<comments>http://www.nickhodge.com/blog/archives/2038#comments</comments>
		<pubDate>Thu, 09 Aug 2007 12:38:27 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[lolcode]]></category>
		<category><![CDATA[teched]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2038</guid>
		<description><![CDATA[Adam Lindsay, the guru who had the genius idea of LOLCODE and its BDFL (see another esoteric language, Python for a definition of BFDL) has found out about Microsoft’s plan to take over the world with LOLCODE. I can has video of this event, and will be encoding and uploading somewhere within a week or [...]]]></description>
			<content:encoded><![CDATA[<p>Adam Lindsay, <a href="http://lolcode.com/news/microsoft-presents-lolcode-support">the guru who had the genius idea of LOLCODE and its BDFL</a> (see another esoteric language, Python for a definition of BFDL) has found out about Microsoft’s plan to take over the world with LOLCODE.</p>
<p>I can has video of this event, and will be encoding and uploading somewhere within a week or so.</p>
<p>Joel Pobar is one of those Australian .Net/C#/CLR gurus, and I am eternally grateful for his assistance and added weight in my presentation.</p>
<p>Next week at WebJam in Perth I’ll also be presenting LOLCODE, and LOLCODE.net. For the LOLz.</p>
<p>The more people that get involved, the greater chance we have a language across all environments: not just Microsoft’s.</p>
<p>It’s time for me to de-lurk from the forums and actively help the community make a language. LOL.</p>
<p>BTW @atl, we had fun and lots of LOLZ. </p>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2038/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>istartedsomething on LOLCODE</title>
		<link>http://www.nickhodge.com/blog/archives/2037</link>
		<comments>http://www.nickhodge.com/blog/archives/2037#comments</comments>
		<pubDate>Thu, 09 Aug 2007 07:35:04 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[lolcode]]></category>
		<category><![CDATA[teched]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2037</guid>
		<description><![CDATA[istartedsomething reports on Joel’s and my presentation of LOLCODE. LOL. Long gets it.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.istartedsomething.com/20070809/teched-day-2-lolcode/">istartedsomething</a> reports on Joel’s and my presentation of LOLCODE.</p>
<p>LOL.</p>
<p>Long gets it.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2037/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LOLCODE IN UR TECHED WebJam BarCampSydney WWEE Summit</title>
		<link>http://www.nickhodge.com/blog/archives/2036</link>
		<comments>http://www.nickhodge.com/blog/archives/2036#comments</comments>
		<pubDate>Thu, 09 Aug 2007 02:53:29 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[lolcats]]></category>
		<category><![CDATA[lolcode]]></category>
		<category><![CDATA[teched]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2036</guid>
		<description><![CDATA[Disclaimer: this is just for LOLZ. Click To Play For further reference on LOLCATS: I CAN HAS CHEEZBURGERÂ  ps: U CAN HAS TSHIRT AT store.lolcode.com To deconstruct and see the history of LOLCATS: Anil Dash The obvious wikipedia entry for LOLCATS LOLCATS takes the memes of the internet, standardizes them with funny pictures of cats. [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Disclaimer: this is just for LOLZ.</strong></p>
<p><center><script type="text/javascript" src="http://blip.tv/scripts/pokkariPlayer.js?ver=2007081401"></script><script type="text/javascript" src="http://blip.tv/syndication/write_player?skin=js&amp;posts_id=347856&amp;source=3&amp;autoplay=true&amp;file_type=flv&amp;player_width=&amp;player_height="></script></p>
<p id="blip_movie_content_347856"><a rel="enclosure" href="http://blip.tv/file/get/Nickhodge-LOLCODE907.flv" onclick="play_blip_movie_347856(); return false;"><img border="0" src="http://blip.tv/file/get/Nickhodge-LOLCODE907.flv.jpg" alt="Video thumbnail. Click to play" title="Click to play" /></a><br />
<a rel="enclosure" href="http://blip.tv/file/get/Nickhodge-LOLCODE907.flv" onclick="play_blip_movie_347856(); return false;">Click To Play</a></p>
<p></center></p>
<ol>
<li>For further reference on LOLCATS: <a href="http://icanhascheezburger.com/">I CAN HAS CHEEZBURGER</a>Â </li>
<li>ps: U CAN HAS TSHIRT AT <a href="http://store.lolcode.com/">store.lolcode.com</a></li>
<li>To deconstruct and see the history of LOLCATS: <a href="http://www.dashes.com/anil/2007/04/cats-can-has-gr.html">Anil Dash</a></li>
<li>The obvious <a href="http://en.wikipedia.org/wiki/Lolcat">wikipedia entry for LOLCATS</a></li>
<li>LOLCATS takes the memes of the internet, standardizes them with funny pictures of cats. As LOLCATS is mainstream (ref: <a href="http://www.news.com.au/story/0,23599,21988724-2,00.html" title="http://www.news.com.au/story/0,23599,21988724-2,00.html">http://www.news.com.au/story/0,23599,21988724–2,00.html</a>Â and ref: <a href="http://www.chron.com/disp/story.mpl/business/4862013.html" title="http://www.chron.com/disp/story.mpl/business/4862013.html">http://www.chron.com/disp/story.mpl/business/4862013.html</a>) Oh Noes!</li>
<li><a href="http://lolcode.com/">LOLCODE</a>: taking the language: syntax, grammar, vocabulary — but more importantly the memes of LOLCATS into an <a href="http://esoteric.voxelperfect.net/wiki/Language_list">esoteric programming language</a>Â Other esoteric programming languages include <a href="http://esoteric.voxelperfect.net/wiki/Var%27aq">Var’aq</a>, <a href="http://esoteric.voxelperfect.net/wiki/INTERCAL">INTERCAL</a>, and <a href="http://esoteric.voxelperfect.net/wiki/Omgrofl">Omgrofl</a></li>
<li><a href="http://notgartner.wordpress.com/">Mitch Denny</a> theory: we’ll communicate in shortened phrases and memes as common understandings. eg: <a href="http://memory-alpha.org/en/wiki/Talk:Darmok_(episode)">Star Trek:TNG episode: Darmok</a>. Note Mitch Denny is Star Wars, not Star Trek — so this reference may be lost on Mitch.</li>
<li><strong>Examples</strong>:<br />
Stage 1: <a href="http://www.nickhodge.com/blog/archives/2025" title="http://www.nickhodge.com/blog/archives/2025">http://www.nickhodge.com/blog/archives/2025</a><br />
Stage 2: LOLCODE HAS LULZ <a href="http://forum.lolcode.com/viewtopic.php?id=304" title="http://forum.lolcode.com/viewtopic.php?id=304">http://forum.lolcode.com/viewtopic.php?id=304</a><br />
Stage 3: Seems that the language direction is dynamic, more like Javascript than C# 2.0 (eg: <a href="http://lolcode.com/proposals/1.3/bukkit">BUKKITS</a> as arrays and slots; like )</li>
<li>LOLCODE.net : compiles down to IL. Really big thanks to <a href="http://callvirt.net/blog/">Joel Pobar</a> for his expert comments and advice for all on LOLCODE.Net</li>
<li>LOLCODE Specification is presently at <a href="http://lolcode.com/specs/1.2">1.2</a> with lively discussion in the <a href="http://forum.lolcode.com/viewforum.php?id=4">forums on lolcode</a>. And an example of the community creating a language.</li>
<li>U CAN HAS LOLCODE?</li>
</ol>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2036/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
<enclosure url="http://blip.tv/file/get/Nickhodge-LOLCODE907.flv" length="92391142" type="video/x-flv" />
		</item>
		<item>
		<title>LOLCODE: Part 4, A New Beginning</title>
		<link>http://www.nickhodge.com/blog/archives/2025</link>
		<comments>http://www.nickhodge.com/blog/archives/2025#comments</comments>
		<pubDate>Fri, 03 Aug 2007 01:54:10 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[lolcode]]></category>
		<category><![CDATA[teched]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2025</guid>
		<description><![CDATA[Time to LOLCODE. Watching the forums, it’s fun watching the definition of a programming language where the grammar is obvious. And I’ve also thought of a great, quotable reason to use LOLCode: “Nick Hodge, Enthusiast Evangelist for Microsoft, recommends the investigation of LOLCODE as Enterprise-worthy Programming Language if your development project has a strong requirement to [...]]]></description>
			<content:encoded><![CDATA[<p>Time to LOLCODE. Watching the forums, it’s fun watching the definition of a programming language where the grammar is obvious.</p>
<p>And I’ve also thought of a great, quotable reason to use LOLCode:</p>
<blockquote><p>“<strong>Nick Hodge, Enthusiast Evangelist for Microsoft, recommends the investigation of LOLCODE as Enterprise-worthy Programming Language if your development project has a strong requirement to entertain future system maintenance engineers, and your present development team gets LOLCATS humor.”</strong> You can quote me on that.</p>
</blockquote>
<p>What was not immediately obvious, another effort is to make your lines of LOLCode funny. Careful choice of variable names should result in LULZ.</p>
<p>There were a few occasions where I had a peek at the C# source code of the LOLCode compiler. It will be interesting to see how much of the engine that makes the compiler is taken over by the new DLR, and how hard/easy it is to create a domain specific language. The DLR contains mainy of the infrastructure pieces, such as creation of abstract syntax trees, etc.</p>
<p>Note that these examples compiled with LOLCODE.Net Build 35, and are based on the <a href="http://lolcode.com/specs/1.2">1.2 specification</a>.</p>
<p><strong>First program: Hello World</strong></p>
<blockquote><p><font color="#000000">HAI<br />VISIBLE “hello world“<br />KTHXBYE</font></p>
</blockquote>
<p>What’s going on here? HAI is the indication of the beginning of the lolcode app; KTHXBYE is the end.</p>
<p>VISIBLE “hello world” prints out, well, hello world.</p>
<p><strong>Second program: Getting Input</strong></p>
<blockquote><p>HAI<br />    I HAS A FLUFFYZ<br />    VISIBLE “ur namez is?”<br />    GIMMEH LINE FLUFFYZ<br />    VISIBLE “hello “!<br />    VISIBLE FLUFFYZ<br />KTHXBYE</p>
</blockquote>
<p>So, what’s going on this time?</p>
<p>I HAS A FLUFFYZ– declares a variable called FLUFFYZ</p>
<p>GIMMEH LINE FLUFFYZ– gets some input, in this case from the keyboard</p>
<p>The exclamation mark at the end of the VISIBLE “hello “! keeps the printout on the same line</p>
<p>VISIBLE FLUFFYZ prints out the content of the variable FLUFFYZ. Simple</p>
<p><strong>Third program: Looping, Conditionals</strong></p>
<blockquote><p>HAI<br />I HAS A LIFE ITZ 1<br />I HAS A OSCARZ ITZ 10<br />IM IN YR HEADSPIN UPPIN YR LIFE TIL BOTH SAEM LIFE AN OSCARZ<br />    VISIBLE LIFE<br />IM OUTTA YR HEADSPIN<br />KTHXBYE</p>
</blockquote>
<p>This code example should work; it compiles in lolc but neatly stops when running in the CLR. The new parts are the assignment of a value to a variable (I HAS A LIFE ITZ 1)</p>
<p>Secondly, the line  “I am in your loop increasing your LIFE until both-the same life and OSCARZ” is a simple loop with increment and a test.</p>
<p>The “IM IN YR HEADSPIN” is an example/attempt at humor. HEADSPIN is the name of the loop. Crafting these names to something funny will provide a future code maintenance geek some LULZ in the future.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2025/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Mind Migration: Orcas / Visual Studio 2008 Beta 2 and LOLCODE.net</title>
		<link>http://www.nickhodge.com/blog/archives/2022</link>
		<comments>http://www.nickhodge.com/blog/archives/2022#comments</comments>
		<pubDate>Tue, 31 Jul 2007 08:27:16 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[lolcode]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/2022</guid>
		<description><![CDATA[aka: I CAN HAS EAT FREEWILLY NOW? before reading this: note I am a scripter at best; and am learning C# and all the Microsoft tools. I know more than I’ve done which means I am super dangerous. Doing this is purely an experiment in what is possible, not what really should be done to [...]]]></description>
			<content:encoded><![CDATA[<p><strong><em>aka: I CAN HAS EAT FREEWILLY NOW?</em></strong></p>
<p><strong><em>before reading this: note I am a scripter at best; and am learning C# and all the Microsoft tools. I know more than I’ve done which means I am super dangerous. Doing this is purely an experiment in what is possible, not what really should be done to ensure that the world cools down so whales don’t get eaten by Orcas.</em></strong></p>
<p>Why LOLCODE.net? Does the world really need another obscure programming language?</p>
<p>Why doesn’t the world have one standard language. You know, like French or English? </p>
<p>The brain is a strange thing. Language helps people communicate ideas, or memes, from one person to another.</p>
<p>Programming Languages are more formalised as they map to a very binary computer underneath. No memes here.</p>
<p>Making a programming language from a meme is an attempt to bridge the LULZ we have in our head to the mundane art of punching in zeros and ones. <a href="http://en.wikipedia.org/wiki/Esoteric_programming_language">Esoteric programming languages r0x0rz</a>. </p>
<p>Enough esoteric blathering on languages as noone cares and onto my personal LOLCODE  journey.</p>
<p><a href="http://lolcode.com/">http://lolcode.com/</a> is LOLCODE central, where the language is being formally specified (more formally than Ruby, albeit less functional. Pun, get it?)</p>
<p>Orcas. Sort of like a black-and-white cat of the sea that eats seals, but has no paws. Orcas are pretty smart beasties. Love eating the tongues of whales. Funny code name for Visual Studio 2008. For this, I’ve installed beta 2. </p>
<p><a href="http://code.google.com/p/lolcode-dot-net/">LOLCode.net</a>. Grab the .zip file from the archive and pop into a directory “c:\program files\lolcode\”</p>
<blockquote><p>Readme.txt:<br />This distribution includes the compiler (lolc.exe), compiler library (lolcode.net.dll),<br />standard library (stdlol.dll) and code samples.</p>
</blockquote>
<p>Read the readme. Hmm, according to the Readme and the LOLCODE forum, “<em><a href="http://forum.lolcode.com/viewtopic.php?id=30">We’d need MSBuild support and a VS extension</a></em>”. Quick live.com search on msbuild. Ah, <a href="http://msdn2.microsoft.com/en-us/library/ms171452.aspx">msbuild</a> is a build platform. Gotcha. <a href="http://www.codeplex.com/VSExtensions">Visual Studio extention</a>.  Now that looks harder. </p>
<p>Might just stick to the documentation and use command line. Firstly, let’s stick the directory into my %PATH%</p>
<p>OK, <strong>run cmd</strong>
<p>type <strong>cd c:\Program Files\LOLcode\</strong>
<p>Let’s be brace and just <strong>lolc fulltest.lol</strong>   (that is, compile the .lol file fulltext.lol)
<p><strong>Error at line: 2. “Library ‘STDIO’ not found” (line sez: CAN HAS STDIO?)</strong>
<p>Probably best to go from source. I’ve been putting this off for months: it’s time for an SVN client for Windows. Off to TortoiseSVN so I can download a build.
<p>Using TortoiseSVN checkout <i><a href="http://lolcode-dot-net.googlecode.com/svn/trunk/">http</i>://lolcode-dot-net.googlecode.com/svn/trunk/</a> Revision 35 at the time of posting.
<p>Double-click on the .sln file (Visual Studio solution file) and convert to VS2008.
<p>Ahh, 51 compile errors and 17 warnings. Need NUnit. <a href="http://nunit.org/">http://nunit.org/</a> here I come. Installed, and 0 compile errors, 11 warnings. Forget the warnings. If they were serious, they’d be errors. Coolio. Set my code to generate a Release version.
<p>Again<strong>, run cmd</strong>
<p><strong>cd C:\Program Files\LOLcode\lolc\bin\Release</strong>
<p><strong>lolc test.lol</strong>
<p>Success! I have a test.exe
<p><strong>test</strong>
<p>Number guessing game.<strong> I CAN HAS LOLCODE,</strong> compiled from source.
<p><strong></strong> </p>
<div class="wlWriterSmartContent" id="0767317B-992E-4b12-91E0-4F059A8CECA8:458fae1c-a984-4907-b05e-e907961d5df9" contenteditable="false" style="padding-right: 0px; display: inline; padding-left: 0px; padding-bottom: 0px; margin: 0px; padding-top: 0px">Technorati Tags: <a href="http://technorati.com/tags/lolcode" rel="tag">lolcode</a>, <a href="http://technorati.com/tags/orcas" rel="tag">orcas</a>, <a href="http://technorati.com/tags/visualstudio" rel="tag">visualstudio</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/2022/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>LOLCODE at TechEd 2007, Australia [Update 23rd July 2007]</title>
		<link>http://www.nickhodge.com/blog/archives/1997</link>
		<comments>http://www.nickhodge.com/blog/archives/1997#comments</comments>
		<pubDate>Wed, 04 Jul 2007 06:16:23 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[lolcats]]></category>
		<category><![CDATA[lolcode]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[teched]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/1997</guid>
		<description><![CDATA[TechEd, from a newcomer’s perspective, needs more cowbell. http://twitter.com/atl introduced us all to the world’s newest programming language in May. Based on a democratic yet technologically flawed vote on http://nickhodge.com/ popular opinion is that LOLCODE should be presented. Therefore, Chuck has let me subvert the hierarchy and made a slot for me to present the [...]]]></description>
			<content:encoded><![CDATA[<p><a title="lolcode tshirt" href="http://www.flickr.com/photos/37473564@N00/713259014/"><img alt="lolcode tshirt" src="http://static.flickr.com/1143/713259014_d7f3507bba.jpg" border="0"></a></p>
<p><a href="http://www.microsoft.com/australia/teched07/index.aspx">TechEd</a>, from a newcomer’s perspective, needs more cowbell. <a href="http://twitter.com/atl">http://twitter.com/atl</a> introduced us all to the world’s newest programming language in May.</p>
<p>Based on a democratic yet technologically flawed vote on <a href="http://nickhodge.com/">http://nickhodge.com/</a> popular opinion is that LOLCODE should be presented.</p>
<p>Therefore, <a href="http://blogs.msdn.com/charles_sterling/archive/2007/07/04/in-charge-of-chalk-talks-at-teched.aspx">Chuck</a> has let me <a href="http://blogs.msdn.com/frankarr/archive/2007/06/12/tech-ed-lolcats-i-m-in-ur-event-subvertin-yr-hierarchy.aspx">subvert the hierarchy</a> and made a slot for me to present the following:</p>
<p><b>Thursday 9<sup>th</sup> August </b><br />
<blockquote>
<p>12:45pm-1:15pm   NIck Hodge: LOLCODE. CAN HAS NEW .NET LANGUAGE. <a href="http://lolcode.com/">LOLCODE</a> IZ IN UR TECHED. C U THERE. KTHXBAI </p>
</blockquote>
<p>Just the thing to start the day, and shake off any residual hangover.
<p>Not sure what I’ll get to cover in a mere 30 minutes. Maybe LOLCODE will get into the keynote for 2008?
<p>Buy the t-shirt at <a href="http://store.lolcode.com/">http://store.lolcode.com/</a> </p>
<div class="wlWriterSmartContent" id="0767317B-992E-4b12-91E0-4F059A8CECA8:e1fb0d2b-19fe-4d39-b077-4ed71021484e" contenteditable="false" style="padding-right: 0px; display: inline; padding-left: 0px; padding-bottom: 0px; margin: 0px; padding-top: 0px">Technorati Tags: <a href="http://technorati.com/tags/lolcode" rel="tag">lolcode</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/1997/feed</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Poll Results:</title>
		<link>http://www.nickhodge.com/blog/archives/1976</link>
		<comments>http://www.nickhodge.com/blog/archives/1976#comments</comments>
		<pubDate>Fri, 15 Jun 2007 08:18:09 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[auteched07]]></category>
		<category><![CDATA[lolcode]]></category>
		<category><![CDATA[teched]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/1976</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<poll id="6" />
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/1976/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I CAN HAS LOLCODE.COM T-SHIRT</title>
		<link>http://www.nickhodge.com/blog/archives/1974</link>
		<comments>http://www.nickhodge.com/blog/archives/1974#comments</comments>
		<pubDate>Fri, 15 Jun 2007 08:06:52 +0000</pubDate>
		<dc:creator>Nick Hodge</dc:creator>
				<category><![CDATA[auteched07]]></category>
		<category><![CDATA[lolcats]]></category>
		<category><![CDATA[lolcode]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[teched]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nickhodge.com/blog/archives/1974</guid>
		<description><![CDATA[As the LOLCATS meme goes TechEd; here one of my submissions: Now, in the interest of learning new programming languages: I purchased a LOLCODE.com T-shirt. What was interesting was the non-geeks looking at me strangely. People already think I am “out there”, and the LOLCODE t-shirt just proves it. Before you start dis’in my new [...]]]></description>
			<content:encoded><![CDATA[<p>As the <a href="http://blogs.msdn.com/frankarr/archive/2007/06/14/lots-and-lots-of-teched-lolcats-lolmonkeys-and-lolseals.aspx">LOLCATS meme goes TechEd</a>; here one of my submissions:</p>
<p><a title="techedlolcat" href="http://www.flickr.com/photos/37473564@N00/550313665/"><img alt="techedlolcat" src="http://static.flickr.com/229/550313665_bb33763f3f.jpg" border="0"></a></p>
<p>Now, in the interest of learning new programming languages: I purchased a <a href="http://www.lolcode.com/">LOLCODE.com</a> T-shirt. What was interesting was the non-geeks looking at me strangely. People already think I am “out there”, and the LOLCODE t-shirt just proves it.</p>
<p><img src="http://moblog.delicategeniusblog.com/wp-photos/20070613-231005-1.jpg"></p>
<p>Before you start dis’in my new language of choice, there is a <a href="http://www.lolcode.com/implementations/implementations">Visual Studio 2005 with syntax highlighting and Intellisense and a .Net version on the way</a>.</p>
<p><img height="478" src="http://farm2.static.flickr.com/1072/525359391_266d6479de_o.png" width="637"></p>
<p>So, my question to the developer community: do we need a special <a href="http://www.microsoft.com/australia/teched07/index.aspx">BOF LOLCODE session at TechEd 2007</a>?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nickhodge.com/blog/archives/1974/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
	</channel>
</rss>

